Tuesday, March 12, 2019
Game Development Essay
Once upon a time, the peaceful Kingdom of Greenland was invaded by the unexplained monster ruled by a tyrannous Garviod who was famous for his black magic. The beautiful Kingdom brute(a) into ruin and despair. The inhabitants become an unexplainable creature. Some argon became plants, trees, animals and those who are unsympathetic to the nature became stones, garbage and monsters.Unfortunately, one of the inhabitants that have been transformed by a black magic was the old Prophet living in a cage and he became an old Tree. According to his prophecy, there will be a unsubdivided gardener who will have the power to rubbish the monsters in the Kingdom.The old prophet Tree traveled to find the humankind on his prophecy. As he traveled, he found indisposed. Humble and agreeable nature gardener who was transform to a seed. The old Tree gives him a map to find the apprise of X-lost. Then he said, That the only port to break the evil spell and return the inhabitants of Greenland into normal was the magical ignitor hidden in the treasure of X-lost.But the ruling monsters Garviod heard most the magical treasure of X-lost and he keeps the treasure in one if his castle. Seedy humbly vowed to rescue the Kingdom and he started his journey to find the treasure of X-lost in the Castle of Garviod. Could Seedy overcome the many a(prenominal) obstacles facing him and became a true hero? Lets find it in the impale of Seedy.1.2 Statement of the ProblemThe following problems were identified1. In many computer games, others kids are rewarded for being more violent. The child practicing violence in his own like killing, stabbing and shooting. 2. Some computer games are precept kids a wrong values.3. Some of games are simply for entertainment.1.3ObjectivesThe aims of the study are1. To development a game that would not portray violence. Rather than utilize a objects that represents violence, the proponent will construct an object that are simple yet related to the environ ment. 2. To design a game that will initiate the kids/user the value of environment. 3. To develop a game that makes learning sportswoman not only to entertain. The items, weapons and object in the game are design next to the concept of environment.
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